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Skin hunger
Duey, Kathleen.
Teen Fiction DUEY
From Publishers' Weekly:
Duey (the Hoofbeats series) uses a challenging dual-narrative format to tell a complex story in this first book in the A Resurrection of Magic series. Sadima is born into a world where magic has all but disappeared and the only remaining magicians are charlatans and tricksters. But Sadima knows that magic is real, because of her ability to communicate with animals. When she turns 17, her father dies, and she departs to live with the intense young scholar Somiss and his servant Franklin, who both work feverishly to decode and transcribe bits of real magic that still exist. In order to help, Sadima learns to write and discovers treachery amidst her new companions. The second narrative takes place an unspecified number of years later, when more magic has returned to the world. Hahp, a boy whose wealthy father wants to get rid of him, sends him to a dark and vicious school, where the boys are told they will likely die in the process of learning the magic arts; Somiss is the school's secretive headmaster, Franklin the teacher and extreme food deprivation a primary teaching method. Hahp's tale is told in first-person while Sadima's is in third-person; Duey's world is complicated enough without the additional layer of obfuscation this structure provides. Ages 12-up. (July) (c) Copyright PWxyz, LLC. All rights reserved
From Library Journal:
This review is not available
Duey, Kathleen.
Teen Fiction DUEY
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From Publishers' Weekly:
Duey (the Hoofbeats series) uses a challenging dual-narrative format to tell a complex story in this first book in the A Resurrection of Magic series. Sadima is born into a world where magic has all but disappeared and the only remaining magicians are charlatans and tricksters. But Sadima knows that magic is real, because of her ability to communicate with animals. When she turns 17, her father dies, and she departs to live with the intense young scholar Somiss and his servant Franklin, who both work feverishly to decode and transcribe bits of real magic that still exist. In order to help, Sadima learns to write and discovers treachery amidst her new companions. The second narrative takes place an unspecified number of years later, when more magic has returned to the world. Hahp, a boy whose wealthy father wants to get rid of him, sends him to a dark and vicious school, where the boys are told they will likely die in the process of learning the magic arts; Somiss is the school's secretive headmaster, Franklin the teacher and extreme food deprivation a primary teaching method. Hahp's tale is told in first-person while Sadima's is in third-person; Duey's world is complicated enough without the additional layer of obfuscation this structure provides. Ages 12-up. (July) (c) Copyright PWxyz, LLC. All rights reserved
From Library Journal:
This review is not available
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